Boss Grandma

Robo Granny

For players who want the table to blink first.

Robo Granny boss portrait over a neon Battletaire card table with clockwork royal card faces.

Player read

Pick Robo Granny energy if you like control, menace, and letting everyone else discover too late that the safe move was bait.

Table tell

Her table presence says the match has a door behind it. Shared foundations become a lock. Steals become alarms. Reshuffles feel like the house deciding you took too long.

Who is this?

Robo Granny is what happens when Grandma gets stolen, rebuilt, and put in charge of the basement door. She is not here to explain the rules. She is here to make the table mean.

How this connects to gameplay

She turns normal solitaire pressure into fighting-game pressure: steal windows feel personal, shared foundations feel watched, and every reshuffle sounds like the house changing its mind.

Arcade intro

  1. Robo Granny: Basement opens when the cards behave.
  2. Sister: They never behave.
  3. Robo Granny: Correct.
  4. Brother: Can we leave?
  5. Robo Granny: Win first.

Related mechanics

Steals Reshuffle Shared Foundations